boost(icl>aid>thing) |
|
boost(icl>increase>do,equ>amplify,agt>thing,obj>thing,gol>thing) |
|
boost(icl>increase>thing,equ>rise) |
|
boost(icl>push>thing) |
|
boost(icl>support>do,equ>advance,agt>volitional_thing,obj>thing) |
|
boost(icl>thrust>do,equ>lift,plt>thing,agt>concrete_thing,obj>concrete_thing) |
|
boost_up(icl>push_up>do,plt>thing,agt>thing,obj>concrete_thing) |
|
boot |
|
bootblack(icl>person) |
|
bootblack(icl>unskilled_person>thing) |
|
bootee(icl>slipper>thing) |
|
boot(equ>advantage) |
|
boot(equ>dismiss) |
|
boot(equ>dismissal) |
|
boot(equ>enjoyment) |
|
boot(equ>in addition) |
|
boot(equ>plunder) |
|
boot(fld>baseball,icl>fumble) |
|
boot(fld>baseball,icl>fumbling) |
|
boot(fld>computer) |
|
boot(fld>computer,icl>event) |
|
boot(fld>music) |
|
boot(fld>navigation,icl>recruit) |
|
boot(gol>human,icl>event) |
|
booth(icl>building) |
|
booth(icl>closet>thing) |
|
booth(icl>shop>thing) |
|
booth(icl>table>thing) |
|
booth(icl>tent) |
|
booth(iof>actor>thing) |
|
boot(icl>cover) |
|
boot(icl>event) |
|
boot(icl>event,obj>human) |
|
boot(icl>footwear) |
|
boot(icl>footwear>thing) |
|
boot(icl>help) |
|
boot(icl>hit) |
|
boot(icl>instrument_of_torture>thing) |
|
boot(icl>kick) |
|
boot(icl>kick>do,agt>thing,obj>thing) |
|
boot(icl>layoff) |
|
boot(icl>recruit) |
|
boot(icl>resuscitate>do,agt>thing,obj>thing) |
|
boot(icl>shell>thing) |
|
boot(icl>shoe) |
|
bootjack(icl>device>thing) |
|
bootlace(icl>lace>thing) |
|
bootlegger(icl>criminal>thing) |
|
bootleg(icl>corn_whiskey>thing,equ>moonshine) |
|
bootleg(icl>covering>thing) |
|